@simondev758 - 66 本の動画
チャンネル登録者数 21.7万人
Hey, ex-Google, ex-gamedev. I code things, mostly game related, sometimes not.
What Kind of Math Should Game Developers Know?
Exploring a New Approach to Realistic Lighting: Radiance Cascades
How Quake Failed their way to Success
When Optimisations Work, But for the Wrong Reasons
How Games Have Worked for 30 Years to Do Less Work
How do Major Video Games Render Grass?
Making an Eyeball with Just a Shader
Is the COST of JavaScript’s GC REALLY that high?
So how does your computer ACTUALLY compute sine? Basics of trig and more…
How Big Budget AAA Games Render Bloom
How Big Budget AAA Games Render Clouds
The ONE Texture Every Game NEEDS
An In-Depth look at Lerp, Smoothstep, and Shaping Functions
Ray Marching, and making 3D Worlds with Math
I Tried Making an FPS Game in JavaScript
SimonDev Course Announcement! | Course Trailer
Make stuff look better with DECALS!
Immersive 3D Audio and Visualization (three.js & javascript)
Building a Simple First Person Camera
Building a Simple 3D Scene with Physics in JavaScript & Three.js
What can “The Simpsons” teach us about Dynamic Programming?
Wait, so comparisons in floating point only just KINDA work? What DOES work?
Hash Tables, Associative Arrays, and Dictionaries (Data Structures and Optimization)
Can JavaScript Go Faster? Threading in JavaScript (Data Structures & Optimization)
Simple Biome Generation (3D World Generation #11)
I Tried to Make Star Wars Battlefront II in JavaScript
What Big-O notation ACTUALLY tells you, and how I almost failed my Google Interview
How Slow is JavaScript Really? JavaScript vs C++ (Data Structures & Optimization)
3D Mesh Generation, Gaps, and Stitching (3D World Generation #10)
Why Linked Lists vs Arrays isn’t a real choice
Logarithmic Depth Buffers and Problems of Scale (3D World Generation #9)
I made an EVEN BETTER Minecraft
I Tried Making a 3D MMORPG Game in JavaScript
Fluffy, Soft Particles (WebGL/Three.js)
Fog, Basic Fog, and Better Fog (Three.js Tutorial)
Memory, Cache Locality, and why Arrays are Fast (Data Structures and Optimization)
Needlessly 3D Chrome Dinosaur Game (JavaScript/Three.js)
I Tried Making a 3D RPG Game in JavaScript
Three.js Tutorial on Shaders (beginners)
How I Optimized My JavaScript Project (Complete Walkthrough) | Faster Spatial Hash Grids
Spatial Hash Grids & Tales from Game Development
Three.js Post Processing Tutorial | Easy & Quick for Beginners (JavaScript)
Simple Third Person Camera (using Three.js/JavaScript)
Three.js Cameras Explained | Tutorial for Beginners! (JavaScript)
Three.js Shadows Explained | Tutorial for Beginners! (JavaScript)
Three.js Lighting Tutorial (JavaScript) | Light Types Explained!
Simple Character Controller (using Three.js/JavaScript)
3D World Generation #8: Floating Origins for Bigger Worlds (JavaScript/Three.js)
3D World Generation #7: Speeding it up via Threading (JavaScript Web Workers & Three.js)
I Made a 3D Engine in 1 Day (WebGL/JavaScript)
Blending (using WebGL/Three.js) - And How to Combine Additive and Alpha Blending
Writing a Particle System (using Three.js)
Adding a 3D Model to a Website in 5 minutes (or less)
Loading Models (using Three.js) - Both Static and Animated!
Create JavaScript 3D World in 5 Minutes (or less)
I Tried Making a 3D Game in JavaScript
Atmospheric Scattering (and also just faking it)
3D World Generation: #5 (Texturing): Triplanar Mapping/Infinite Splatting/Blending/Bombing
Procedural Plant Generation with L-Systems
3D World Generation: #4 (Planetary LOD): Generating Procedural Planets with Level-of-Detail!
3D World Generation: #3 (Quadtree & LOD)
How Many AI Agents can JavaScript Handle?
3D World Generation #2 (Perlin Noise)
3D World Generation: Heightmap Tutorial
Coding Minecraft in JavaScript
Flocking Simulation: Boids (JavaScript)