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Code With Stein

チャンネル登録者数 3.12万人

1305 回視聴 ・ 53いいね ・ 2022/11/24

It all started out a few years ago when I hadn’t finished anything in many years. So I decided that I was going to build 12 mobile games in 12 months. The first games was really simple, and didn’t get more than a few hundred downloads and maybe one dollar in revenue or something like that. I’m not a great graphics designer, so I got help from my wife with that, plus she has a lot of great game ideas.

I think it was month 4 where we created a game called Scolors. I used a game engine called Cocos2d-x where you use c++ to build the game. It’s a really good game engine, but I had to learn c++ while building the game and that wasn’t the easiest thing I have done. Anyways, we finished the game in under a month and uploaded it and set the release day on a Wednesday. Thursday when I woke up, I saw that the download numbers was going up on app store. When I checked the front page of app store, I saw the badge. It was featured under “New games we love”. First I just couldn’t believe it. It was so unreal to see our game featured by apple. The reason why it got featured was probably because of the simple badge/ or icon, and the simple and unique gaming style.

And then over to google play. Here it didn’t get featured when we launched. But google have something called the indie corner or similar. You can contact them and ask them to review your game and cross your fingers. I got a reply from them and they really liked the game. They had a couple of suggestions for things to improve like support for more phones and a few things for Android. After a little while, they featured us there for a month and we got almost 100 000 downloads.

The next game was the same. We followed the same procedure. Uploaded the game, set the release day for Wednesday and prayed. And there it was again, featured under “new games we love”.

And that was kind of the end of the 12 games in 12 months story. The revenue was so low and the games, it took too much time, and the interest just kind of faded away. But now the interest for games is back and I hope this channel will keep it there as well.

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#gamedev #indiegame #gamedevelopment #solar2d #cocos2d
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