Nintendo Unity
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Did you ever have the feeling that losing in a game wasn't your fault? Maybe you were up to something...
List
Koopa the Quick - Super Mario 64
Lance - Pokémon Gold, Silver, Crystal
Norman - Pokémon Ruby, Sapphire, Emerald
Mars - Pokémon Diamond, Pearl, Platinum
Running Man - The Legend of Zelda: Ocarina of Time
Everyone - Super Mario Kart
Wizpig - Diddy Kong Racing
Master Difficulty - Mario Party 9, Mario Party Superstars
Minigames - Donkey Kong 64
Grabs - Super Smash Bros. Brawl
Team Star - Pokémon Scarlet & Violet
Bowser - Mario Party 2
Samurai Goroh - F-Zero GX
Ten - Mario & Luigi: Brothership
4K 60FPS Gameplay Recorded and Edited by Nintendo Unity.
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Koopa the Quick when he cheats: 😇
Koopa the Quick when you cheat: 😡
Nintendo was really keen on showing kids the reality of how unfair life can be at an early age, huh?
The Diddy Kong Racing example WAS told to us. Every time you beat a boss in Diddy Kong Racing, there is a scene where Taj says "I've got something special for you." And gives you some special advice; such as while R Drifting, pushing B will allow you to sharp turn, or releasing the gas before hitting a Zipper will give you a super boost.
Problem is, these tips are told via subtitles, and you can turn subtitles OFF.
For context on how the Pokémon CPUs are cheaters, Dragonair evolves into Dragonite at level 55, Vigoroth evolves into Slaking at level 36, and Glameow evolves into Purugly at level 38, yet we see them at levels 49, 28, and 16, respectively, meaning these CPU trainers somehow evolved them much sooner than they should have.
Lance cheats even more, he has an Aerodactyl with Rock Slide which it can’t learn in Gen 2.
Also in Gen 1 his Dragonite has Barrier so he’s basically such a big cheater
"You don't get to be Champion of the Pokémon League without knowing how to spam FULL RESTORES!"
4:40 For this minigame, the Chomp's Bubble only pops when it is at full extend. Which means it cannot wake up anytime, just a few frame every cycle. Knowing that, it became absurdly easier to win again the Master CPU.
The world of Pokémon NPCs is FULL of users of Action Replay
Lance: I don’t approve of trainers that cheat and use underhanded tactics
Lance in Gen 1: Use Thunder Wave and Wrap to create a never ending loop
Lance in Gen 2: Uses three underleveled Dragonites
Right…
In Diddy Kong Racing after beating the second boss of the game, Taj the genie tells you: "take off the accelerator button before hitting a zipper" so the game actually tells you about this strategy
Super Mario Kart: We have the best ai rubber banding technology to make the races nearly unfair!
Mario Kart 64: Hold my beer.
Koopa the quick: I'm gonna use a slope you can't walk up on
Mario: you're gonna do that while I'll use a cannon
Koopa the quick: hey that's cheating
Mario: you used a slope I can't walk on so I'm gonna use a cannon
The CPUs in Mario Kart are especially brutal.
Of course Ten has infinite HP during the second round with him. He's a tutorial.
Speaking of cheating in Pokémon, in Pokémon Stadium 2, if you battle the trainers in levels of the Gym Castle, while they will select three Pokémon they're going to use in battle, very commonly, the first Pokémon will change to one where they'll have a better advantage over you. And I tested it. Thanks to the N64 Online Servers, where they allow you to use save states to continue where you last left off, if you use a save state after your opponent pick the Pokémon they're going to use, and then pick the Pokémon you want to pick, the first Pokémon that's sent out will change.
The CPUs in F-Zero Master difficulty are no joke, they are always on your tail, no matter how far you think you are they are always rubber banded to you. If you make a tiny mistake they will zoom right past you and it becomes hard to catch up and you might rank out.
You can literally get Mario Karted at 50cc on any track in Mario Kart Wii with the amount of bs and items flying about (thundercloud and POW block PTSD), and in Mario Kart 7 there just seems to be an endless amount of blue shells thrown.
0:13 i remember doing this in super mario 64 DS, back when i was afraid of the chain chomp because of the noise he makes when you get too close to him
Nintendo's earlier Pokemon games had the mindset of, "If you want victory, then you'll have to pry it from my cold dead hands"
I’ve seen footage of Mario Party Superstars where CPUs roll very specific numbers using Custom Dice and find hidden blocks on the spaces they stop on…
@NintenUnity
Koopa the Quick when he cheats: 😇
Koopa the Quick when you cheat: 😡
@tomo8940
Nintendo was really keen on showing kids the reality of how unfair life can be at an early age, huh?
@Kohchu
The Diddy Kong Racing example WAS told to us. Every time you beat a boss in Diddy Kong Racing, there is a scene where Taj says "I've got something special for you." And gives you some special advice; such as while R Drifting, pushing B will allow you to sharp turn, or releasing the gas before hitting a Zipper will give you a super boost.
Problem is, these tips are told via subtitles, and you can turn subtitles OFF.
@NathanTheGameGuy
For context on how the Pokémon CPUs are cheaters, Dragonair evolves into Dragonite at level 55, Vigoroth evolves into Slaking at level 36, and Glameow evolves into Purugly at level 38, yet we see them at levels 49, 28, and 16, respectively, meaning these CPU trainers somehow evolved them much sooner than they should have.
@ShyGuyMaster26
Lance cheats even more, he has an Aerodactyl with Rock Slide which it can’t learn in Gen 2.
Also in Gen 1 his Dragonite has Barrier so he’s basically such a big cheater
@Chrisy45054
"You don't get to be Champion of the Pokémon League without knowing how to spam FULL RESTORES!"
@Clemehl
4:40 For this minigame, the Chomp's Bubble only pops when it is at full extend. Which means it cannot wake up anytime, just a few frame every cycle. Knowing that, it became absurdly easier to win again the Master CPU.
@maneruloquendero
The world of Pokémon NPCs is FULL of users of Action Replay
@BoboMagroto26
Lance: I don’t approve of trainers that cheat and use underhanded tactics
Lance in Gen 1: Use Thunder Wave and Wrap to create a never ending loop
Lance in Gen 2: Uses three underleveled Dragonites
Right…
@mgl2042
In Diddy Kong Racing after beating the second boss of the game, Taj the genie tells you: "take off the accelerator button before hitting a zipper" so the game actually tells you about this strategy
@JohnSwim69420
Super Mario Kart: We have the best ai rubber banding technology to make the races nearly unfair!
Mario Kart 64: Hold my beer.
@thevideogamehit9016
Koopa the quick: I'm gonna use a slope you can't walk up on
Mario: you're gonna do that while I'll use a cannon
Koopa the quick: hey that's cheating
Mario: you used a slope I can't walk on so I'm gonna use a cannon
@alvaroperez2349
The CPUs in Mario Kart are especially brutal.
@ridjenite
Of course Ten has infinite HP during the second round with him. He's a tutorial.
@OmnicidalClown1992
Speaking of cheating in Pokémon, in Pokémon Stadium 2, if you battle the trainers in levels of the Gym Castle, while they will select three Pokémon they're going to use in battle, very commonly, the first Pokémon will change to one where they'll have a better advantage over you. And I tested it. Thanks to the N64 Online Servers, where they allow you to use save states to continue where you last left off, if you use a save state after your opponent pick the Pokémon they're going to use, and then pick the Pokémon you want to pick, the first Pokémon that's sent out will change.
@brandonwilliams6119
The CPUs in F-Zero Master difficulty are no joke, they are always on your tail, no matter how far you think you are they are always rubber banded to you. If you make a tiny mistake they will zoom right past you and it becomes hard to catch up and you might rank out.
@loujr.
You can literally get Mario Karted at 50cc on any track in Mario Kart Wii with the amount of bs and items flying about (thundercloud and POW block PTSD), and in Mario Kart 7 there just seems to be an endless amount of blue shells thrown.
@TheWASHINGMACHINEBOY
0:13 i remember doing this in super mario 64 DS, back when i was afraid of the chain chomp because of the noise he makes when you get too close to him
@Chasm65
Nintendo's earlier Pokemon games had the mindset of, "If you want victory, then you'll have to pry it from my cold dead hands"
@egilbertson27
I’ve seen footage of Mario Party Superstars where CPUs roll very specific numbers using Custom Dice and find hidden blocks on the spaces they stop on…